Marshal Challen Ravess

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Marshal Challen Ravess

Post by Kuro on Thu Mar 19, 2009 9:15 pm

IRC Nickname: Kuro
Alternate IRC Nickname(s): Ku|BUSY, Ku|OUT

Character Name: Challen Ravess, Marshal Second Rank
Original Dimension: Gatekeeper

Race: Human
Age: 31
Sex: female
Height: 5'6"
Weight: 150 pounds
Likes: Guns, computers, cybernetics, and technology in general
Dislikes: The willfully ignorant, luddites, technophobes


Physical Description:
Outwardly, Challen appears to be an average human female. She's average in height, but the cybernetics throughout her body add to her weight. She has pale pink hair and her eyes are a startling shade of red -- this is because they're cybernetic eyes, and they also give her an unusually piercing, intense gaze.




Powers and Special Abilities:
Enhanced Reflexes: Nerve enhancements and chemical controllers throughout her body has given Challen superhuman reflexes.

Reinforced Bones: Challen has had her bones reinforced with parallel and perpendicular metal bands, significantly adding to her durability and decreasing the likelihood of her bones being broken.

Synthetic Muscles: Many of Challen's muscles have been replaced with synthetic versions, significantly enhancing her physical strength. She operates at peak athletic levels in strength, endurance, and agility. The enhanced strength improves her aim, allowing her to control recoil and use large guns with ease, and are harder to damage than normal muscles, further adding to her defense.

Nano-Repair System: Challen has a colony of nanomachines installed that repair her cybernetic components at the same rate as normal human healing, allowing recovery of both her organic and cybernetic components at the same rate.

Head Computer: Literally, a computer in her head. A very advanced microcomputer implanted in her skull, with various adapters and jacks for connecting to other computers.

Cybernetic Eyes: Challen's eyes have been replaced with cybernetic ones. They provide an even higher resolution than human organic eyes, and have various modes: low-light amplification, infrared, electromagnetic field detection, and telescopic vision (100x optical zoom with digital enhancement).


Skills:
- Piloting: Challen has been trained in piloting various starships and mecha.
- Computers: Challen has extensive experience with programing. Her credentials include the advanced Majesty Vector program (detailed below), and several insidious viruses.
- Military CQC: Challen's primary fighting style is military CQC, but she complements it with a mix of other martial arts. She has an emphasis on speed and efficiency.
- Mechanics and Engineering: Challen is a gearhead. She loves to tinker with and build things, and she specializes in ranged (both solid projectile and energy based) weaponry and starships.
- Gunslinger: Challen not only knows how to build guns, but also knows how to use them. Even without Majesty Vector active, Challen is a startlingly skilled marksman.


Weapons and Gear:
Majesty Vector program: Majesty Vector is advanced software that analyzes the visual feed from her cybernetic eyes to identify firearms, other projectile weapons, and fast-moving objects, then predicts and projects their trajectories and vectors into Challen's vision. It does this for any gun she can see, giving her an offensive and defensive edge in firefights.

Gun Collection: Challen collects guns of all types and shapes and sizes, but has a favourite "loadout" she uses on most missions, as detailed below.

Sensor Helmet: Challen has a helmet with a dozen visual sensors on it that are identical to her artificial eyes. These sensors are spread out across the helmet to provide 360-degree vision.

Shock Hardsuit: Challen's armour is a hardsuit designed to strike a balance between protection and mobility. It's made of carbon fiber meshes sandwiched between layers of polymer infused with helium-pressured aerogels, has a low-powered always-on kinetic barrier to further reduce damage, and recoil compensators built into the gauntlets to aid weapon stability.

The Shock Hardsuit uses cooling and heating systems to adapt to harsh environments, and is sealable against vacuum. It takes its name from its ability to deliver a lethal electric shock on touch, either on command or in reaction to a type of contact.


Weaknesses: Overspecialization. Despite having superhuman reflexes, Challen has a huge defensive focus on evading gunfire: Majesty Vector provides no benefit in melee combat or against non-projectile weapons. Additionally, despite being insulated against electromagnetic interference, it can still cause issues with her vision modes and targeting systems.

She's also not much use against enemies resistant or immune to gunfire, as those are her primary means of offense. This is partly compensated for by special ammunition or heavy weapons, but there are some enemies against which guns are just no good.


Background: Challen was born on Gatekeeper to an otherwise unremarkable family. She joined the Marshalship Academy at a young age, and showed an aptitude for engineering, cybernetics, and weapons tech. Since graduating, she has worked her way up the ranks to become a Marshal.


Last edited by Kuro on Tue May 11, 2010 1:59 pm; edited 11 times in total
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Kuro

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Location : Ontario, Canada
Tagline : I'll fuck out both your eyes.
Registration date : 2009-03-19

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Re: Marshal Challen Ravess

Post by Sokai on Thu Mar 19, 2009 9:52 pm

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Challen's Favourite Guns

Post by Kuro on Sat Mar 21, 2009 3:21 pm

Challen owns a vast gun collection, consisting of pistols, SMGs, rifles, and other energy and slugthrower weapons of various shapes, sizes, and makes. Below is Challen's typical loadout on missions.

PISTOLS
These pistols are on Challen's hips.
- Variable Configuration Pistol (VC Gun): A weapon of Challen's own design, this pistol reconfigures its internal components to fire almost any type of ammunition, including pistol rounds, rifle rounds, shotgun shells, and others. Challen normally uses extended (15-30 round) magazines of .45 ammo.

- Custom Blaster Pistol: Another weapon of original construction, this heavy-duty plasma pistol has output comparable with plasma rifles. It has three damage modes: stun, lethal, and multiple levels of overcharge (2x, 3x, 4x, and 5x for equal drain). Gets approximately 100 shots from a standard power pack.


RIFLE
The rifle is worn vertically on the right side of Challen's back.
- KHN12: A masterfully-made assault rifle that fires caseless tungsten rounds. It's a modular weapon with multiple attachments and modifications: a suppressor, adjustable stocks, a scope, and 30, 50, or 100 round magazines.


SHOTGUN
The shotgun is worn vertically on the left side of Challen's back.
- RenTech DMS-10a: A vicious-looking semi-automatic 12 gauge shotgun with a unique dual-magazine system that allows the user to quickly switch between either magazine. Challen keeps one loaded with buckshot and the other with slug or specialty ammo.


GRENADES
Challen also carries a belt of six grenades when on heavy combat missions, and normally brings three of each.
- Covenant Type 1 Antipersonnel Grenade, AKA Plasma Grenade: A powerful energy grenade that uses a tiny gravity generator to adhere to a surface (such as a vehicle or target) before exploding in a burst of white-hot plasma.

- Pulse Grenade: A grenade that sends out a pulse of kinetic force that expands outwards, slamming into everything around it. On lethal setting, the wave feels like being struck by a speeding vehicle. The initial pulse alone will pulverize bones as well as launch targets into the air with enough force that hitting a wall or other object could be fatal. On non-lethal, the pulse is "soft" but still launches targets and objects caught in the blast radius into the air.


Last edited by Kuro on Sun Mar 28, 2010 10:37 pm; edited 19 times in total
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Kuro

Number of posts : 41
Location : Ontario, Canada
Tagline : I'll fuck out both your eyes.
Registration date : 2009-03-19

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Re: Marshal Challen Ravess

Post by Sokai on Sat Mar 21, 2009 4:52 pm

Approved!
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