Zerg Preparation and Discussion
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Zerg Preparation and Discussion
TO: Blaze of Glory Posting Board
FROM: Crono Arinborn
SUBJECT: Zerg Information Collection
On Sunday, February 14th, Cadet Shaila Swiftblade and Genevieve Derrison gave a presentation on one of the Void aligned subjects, the Zerg, after our verification of their presence on the oceanic planet of Arsha in the Sha System. Recording and recap for those who were unable to attend will be posted here, as well as discussion surrounding our recent encounter during orbital bombardment on February 15th.
--------------------------------
Recording of the meeting.
--------------------------------
The Zerg are likely to be the most ruthless, uncaring foe you've ever come across. They are lead through a hive mind, controlled without care for their individual well being. Show no mercy, for you will receive none. They hold no families, will not be scared, will not be demoralized, they will not be reasoned with. One must be ready to face them with equal resolve. Leaving any trace of them will only result in their later return.
In summary - Type breakdown:
Zergling
Hydralisk
Lurker
Mutalisk
Guardian
Devourer
Ultralisk
Overlord
Their second ability is to spread a cloud that is known as a 'Dark Swarm'. This swarm shelters the Zerg within, giving them increased defenses. Trying to focus on foes within this swarm is difficult, and that difficulty should be considered when prioritizing targets. While these abilities are heavily taxing on a Defiler, they are also known to devour their own allies to regain their strength, allowing them to continue use of these abilities. It is best to deal with them before they are allowed to cause too much chaos amongst the rest of the swarm. They are also capable of burrowing.
Queen
Along with this information, a formal request has been made by our medical staff, shown here, so please take the time to review this, likewise.
FROM: Crono Arinborn
SUBJECT: Zerg Information Collection
On Sunday, February 14th, Cadet Shaila Swiftblade and Genevieve Derrison gave a presentation on one of the Void aligned subjects, the Zerg, after our verification of their presence on the oceanic planet of Arsha in the Sha System. Recording and recap for those who were unable to attend will be posted here, as well as discussion surrounding our recent encounter during orbital bombardment on February 15th.
--------------------------------
Recording of the meeting.
--------------------------------
The Zerg are likely to be the most ruthless, uncaring foe you've ever come across. They are lead through a hive mind, controlled without care for their individual well being. Show no mercy, for you will receive none. They hold no families, will not be scared, will not be demoralized, they will not be reasoned with. One must be ready to face them with equal resolve. Leaving any trace of them will only result in their later return.
In summary - Type breakdown:
Zergling
- Spoiler:
Hydralisk
- Spoiler:
Lurker
- Spoiler:
Mutalisk
- Spoiler:
Guardian
- Spoiler:
Devourer
- Spoiler:
Ultralisk
- Spoiler:
Overlord
- Spoiler:
The overlord is the mobile communication of the Zerg hivemind. These units are able to relay psionic command to nearby combatants, allowing them to be reigned into control. On top of that, these creatures are able to house other units within their carapace, flying them wherever they are needed on the battlefield. Due to causing disarray in command when destroyed, and for the likelihood of carrying further reinforcements, these should be considered high targets when our combatants are not pressed upon heavily.
Defiler
[spoiler]
Their second ability is to spread a cloud that is known as a 'Dark Swarm'. This swarm shelters the Zerg within, giving them increased defenses. Trying to focus on foes within this swarm is difficult, and that difficulty should be considered when prioritizing targets. While these abilities are heavily taxing on a Defiler, they are also known to devour their own allies to regain their strength, allowing them to continue use of these abilities. It is best to deal with them before they are allowed to cause too much chaos amongst the rest of the swarm. They are also capable of burrowing.
Queen
- Spoiler:
Along with this information, a formal request has been made by our medical staff, shown here, so please take the time to review this, likewise.
Crono- Number of posts : 50
Age : 36
Location : Washington State
Registration date : 2009-03-19
Re: Zerg Preparation and Discussion
On the eve of February 15th, the Blaze of Glory made an early move on the Zerg forces found on Arsha, in the Sha System.
Due to Observer-gathered imagery of Zerg Creep spreading into the planet's waters, a landing team was sent to install a monitoring probe to gather information on the situation beneath. The unit was successfully installed, and is now in the process of gathering the required information. After the team's removal, orbital bombardment of the surface forces began.
The Blaze targeted five clusters of Zerg hatcheries, destroying each thoroughly and sending the landing team to each to ensure clean up of any retreating units that would seek to rebuild. Despite initial success, however, a frightening development presented itself as the combat continued. From within the waters where the Creep was located, enemy units emerged - flier units, which were sent into orbit in counter-attack. While the initial waves were dismissed, the final mass of Scourge sent nearly breached the ship's defenses.
Brief observations are as follows:
-The counter attacks upon the Blaze came in waves, starting simple but amassing into a gigantic swarm that specialized in attacking an orbital enemy. This gives some credibility to the thought that this might have been a purely reactive defense. If that's the case, the Zerg has substantial processing power beneath the waters.
-Upon both the ground and aerial assaults, Zerg units displayed new behavior that was unseen in the past. Coordination and formation - reaction to fire, spreading and evading. Whatever is the cause of this is up in the air - evolution in tactics or more direct control from an outside source. Whatever the reason, however, it should be stressed that the Zerg are proving themselves even more dangerous than they have in prior encounters.
That in mind, any who are still unfamiliar or uncomfortable in combat against them are encouraged to run some of the Blaze's simulations. We have enough information on them to provide a realistic challenge in preparation for continued struggles against them. Coordinated Zerg forces were programmed into simulations by the Captain's request after our last encountering of them upon Seron, and should be a suitable comparison now.
Thank you for your efforts,
Crono Arinborn
Due to Observer-gathered imagery of Zerg Creep spreading into the planet's waters, a landing team was sent to install a monitoring probe to gather information on the situation beneath. The unit was successfully installed, and is now in the process of gathering the required information. After the team's removal, orbital bombardment of the surface forces began.
The Blaze targeted five clusters of Zerg hatcheries, destroying each thoroughly and sending the landing team to each to ensure clean up of any retreating units that would seek to rebuild. Despite initial success, however, a frightening development presented itself as the combat continued. From within the waters where the Creep was located, enemy units emerged - flier units, which were sent into orbit in counter-attack. While the initial waves were dismissed, the final mass of Scourge sent nearly breached the ship's defenses.
Brief observations are as follows:
-The counter attacks upon the Blaze came in waves, starting simple but amassing into a gigantic swarm that specialized in attacking an orbital enemy. This gives some credibility to the thought that this might have been a purely reactive defense. If that's the case, the Zerg has substantial processing power beneath the waters.
-Upon both the ground and aerial assaults, Zerg units displayed new behavior that was unseen in the past. Coordination and formation - reaction to fire, spreading and evading. Whatever is the cause of this is up in the air - evolution in tactics or more direct control from an outside source. Whatever the reason, however, it should be stressed that the Zerg are proving themselves even more dangerous than they have in prior encounters.
That in mind, any who are still unfamiliar or uncomfortable in combat against them are encouraged to run some of the Blaze's simulations. We have enough information on them to provide a realistic challenge in preparation for continued struggles against them. Coordinated Zerg forces were programmed into simulations by the Captain's request after our last encountering of them upon Seron, and should be a suitable comparison now.
Thank you for your efforts,
Crono Arinborn
Crono- Number of posts : 50
Age : 36
Location : Washington State
Registration date : 2009-03-19
#DimensionJumpersRPG :: #DimensionJumpersRPG General :: Required Reading and Resources :: Mission Announcements and Resources
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